However, this immersion can be broken when the player’s input is used in an improper way.
Due to this fact, gamedevelopers and designers have to start looking for new and more reasonable input devices.
It is known that many people avoid playing games because of intimidating devices such as joysticks with many buttons.
One recent trend is to provide new forms of user interaction that avoid the use of these kinds of devices, and instead facilitate user actions that are as natural as possible. For example, we can see guitars, drums, dance pads, Kinect and so on, which can be employed by many games.