Abstract— Realistic simulation of the water surface is the focus of the study for
the developers to display the reconstruction ofchannel, virtual environment, virtual naval and design a varietyof games software, it has a high research value in computer
graphics and computer-aided design and virtual reality.
Thesimulation of the water effects in different circumstances bydemonstrating
the effect of reflection, refraction, light intensity fully and integrating the texture map and dynamic texturetechnology can greatly enhance the scene authenticity. The paper
studies the realization of real water surface in 3D animation,including the interface of 3ds max software and the fluid software RealFlow, the key technology and parameter sets of creating RealWave, RW Splash, RW Particles emitters, some daemons and constraints, describes methods of creating water surface modeling, generating waves, adding spray and generating the trailing of boat sailing and foam billowing effects. The satisfactory conclusion is achieved at run time and memory storage space occupied by these methods.Keywords- real water surface,,water modeling, 3D animation,RealFlow