Ten years later, despite Elinor's intention of having sixteen-year old Merida become a proper, royal, lady like princess, Merida is determined to seek freedom and live her own life with no expectations, duties or responsibilities. One day, Lords Macintosh, MacGuffin, and Dingwall present their sons to marry Merida. After an argument, all three armies get into a brawl, which Elinor stops. She states that the challenge which the sons would compete in would be decided by the fair maiden, so Merida chooses archery. Lord Dingwall's son wins by accident. Merida decides to shoot the three targets herself over Elinor's objections, and Merida and Elinor have a falling out. Merida slashes the family tapestry in anger and Elinor throws Merida's bow into the fireplace. Merida runs away on her horse in tears as Elinor quickly retrieves the bow from the fire in regret. Merida comes across Will O' the Wisps, these small blue fairies that are said to lead you to your fate. Merida follows a trail of them to an old hut, where she finds a witch. The witch said she wouldn't help Merida unless she bought some of her wooden carvings that she'd made. Merida buys the lot with a necklace, but says she wants a spell that changes her fate as well. Merida asks for a spell that would change her mother, which she assumes will change her fate. The witch conjures a tart for Merida to give to her mother. On Merida's way out, the witch thinks she forgot to tell Merida something about the spell, but she and her cottage disappear when Merida turns around to ask what the witch was saying.