However, while the different uses of scenarios are well documented, Turner and Turner (2010) discuss the inevitabilities of stereotyping when using scenarios to frame and contextualize use case problems. While a scenario can be stereotyped and often contain general archetype use-cases, the authors of this paper propose a new use for scenarios within HCI and design development. It is argued that animated scenarios can be used as a tool to co-evaluate earlier insights of user research with participants, particularly surrounding sensitive issues such as their emotions and feelings. It is also argued that, co-evaluating early stage research using animated scenarios, participants can express their own emotions using personas and that emotions can be better expressed in animations than written or sketched scenarios.