{0.SimFirstName}'s school day will end in one hour. {M0.He}{F0.She} should wrap up what {M0.he}{F0.she} is doing. Each school day can be extended once by clicking on the Event Timer.
{0.SimFirstName}'s school day will end in one hour. {M0.He}{F0.She} should wrap up what {M0.he}{F0.she} is doing. Each school day can be extended once by clicking on the Event Timer.