- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- The Bone Dragon Kurenbereu which once dominated Death Valley has entered its eternal rest.
- Due to great achievement, fame has risen by 230.
- Charisma has risen by 3.
- Fighting spirit has risen by 2.
Many message windows flashed through Weed’s head. Some indicated his level had risen. With the Bone Dragon hunt successful, tremendous experience would be acquired. Even with Weed’s current level of over 300, his level should have risen by at least 10, but since he hunted it along with the expedition, the experience was divided and he received a total of 7 levels.
However, there was something even more urgent.
Acquire items!
Weed descended to the ground and ran to the spot where the Bone Dragon crashed.
On top of a hill in Death Valley, items were all over the place.
Some ancient books, a bunch of bones and a shield!
Syasyasyak!
His hands moved rapidly towards the items with battle mentality.
- Current weight has exceeded strength capacity.
Penalty: 35% increase in stamina consumption rate.
Despite transforming into Origin of the Skeleton, he lacked the strength to acquire items.
“Now, time to find the truth about the Nifleheim Empire.”
Weed finally came down the hill to finish his work.
Slowly.
Crawling like a turtle.
Due to the heavy weight, each step was done with the utmost caution. His legs had to be perfect to compensate for his insufficient strength.
‘With all that suffering, I better get something good.’
Earned income was a case of big business!
When weed arrived at the bottom of the hill, he determined his reward.
“Identification!”
Emblem of the Nifleheim Empire:
Durability: 5
Meaning of the emblem is based on the imperial family.
The loyal royal knights of the once noble Nifleheim Empire garnered respect from everybody.
Can be attached to weapons and armors.
Options:
+100 Dignity
+50 Charm
+200 Fame
Nobles of Nifleheim #2
The manor blueprints of the Empire of nobility are described in the book. After ages, it is unknown whether they are usable.
Rotten Dragon Bones:
Durability: 250/250.
Large amounts of dragon bone. In the past, it was speculated to be harder than Mithril due to its own mana supply, but as of now, it is extremely corrosive. Even so, it is unparalleled against normal ores as precious material.
Blacksmiths will garner exceptional experience from handling the dragon bones.
First class blacksmith item.
Options:
Helps raise blacksmith skill.
When crafting a weapon, poison attack will be added.
Can create armor with specialized resistance.
Slightly foul odor.
Ancient Shield:
Durability 300/300. Defense 86.
Old shield crafted with a delicate touch. Never before been used.Made of Mithril and unknown animal bones.Originally possessing a shiny mirror-like surface that captured light, grime now covers it after many years. Due to deep corrosion after being stored for too long, it is beyond any further repair.
Restrictions:
Priests cannot use it.
Level 400.
Must be able to utilize shields.
Options:
- 40% Physical Defense.
- 35% Magic Resistance.
- 30 Agility.
- +45 Fighting Spirit.
- All combat related stats rise by 7.
- Increases additional effect of skills by 20%.
- Chance to confuse the enemy.
- Control over undead enhanced by 25.When durability is reduced, cannot be repaired.
Four types of items were left behind by the Bone Dragon.
Refused to abandon even a single item!
Particularly the ancient shield, an exceptional unique class item. Tremendous defense was extremely helpful in battles.
Because it cannot be repaired, it will be abandoned when durability runs out.
“Given its extremely high durability, I suppose I can use it for a few months at least.”
If it is not used in normal hunting, it can be used for even longer periods of time.
Items that cannot be repaired are difficult to deal with. Every time it is used, your nerves are on edge as its durability decreases.
People look separately for rare items at relatively cheap prices, but given the Ancient Shield’s degree of defense and many options, it could be sold at an expensive value.
“The rotten dragon bones can contribute considerably to blacksmith skills and it can create a lot of necessary equipment to wear or sell.”
Weed made a heartfelt smile as he slowly descended down the hill and entered the cave he saw the Bone Dragon emerge from.
Creepy cave.
A cave made with ice as clear as glass.
“So this is the source of the cold.”
After being sent to the north, it was the first time in a while that Weed encountered such a cold place.
“If this drags on too long, I’ll freeze to death.”
Weed hastened his pace as he walked into the cave. The deeper he entered, the colder it got.
Paintings were drawn on the walls.
Knights of the Nifleheim Empire appeared to be fighting monsters. Vivid scenes depicted knights and wizards attacking their way through hordes of monsters.
The last figure was a blue robed wizard opening a box containing some beads.
Then all the monsters and humans froze.
Looking at the paintings, Weed speculated.
“Is it talking about the final battle of the Nifleheim Empire?”
Not far away at the end of the cave were boxes placed side by side.
Heavy iron boxes.
The inscribed patterns revealed them to be noble Nifleheim Empire treasures.
‘Jackpot.’
Weed stretched out his hand.
Severe tremors sprang up on Weed’s skull bone.
‘No way... they can’t be serious. I don’t think so.’
Weed once again tried to force the box open.
However, it did not go as planned.
The box is locked. A key is required.
Adventurer or thief’s unlocking skill!
It was an essential skill for opening closed doors and boxes. But there was no such skill for Weed.
Cursed with the job of Moonlight Sculptor, there were no skills from the adventurer series.
‘This damn job, it’s so fucking useless!'
Weed struggled to beat the sadness. However, near the boxes was a small paper. Weed read through it.
Events chronicling the last six years of the Nifleheim Empire.
Our Nifleheim Empire was invaded by hordes of monsters.
Northern forests, there is no doubt the monsters descended from the dark forests.
The burning imperial capital collapsed.
Loyal Knights and Soldiers laid down their lives, but it was not enough to handle that many monsters.
Thus, as a last resort, we lead the monsters into the center of the valley.
Serbian Witch’s Broken Beads.
Passed down from generation to generation within the Empire’s Royal Family, the cursed object used to fight monsters.
And finely wrapped inside the paper was a golden key. Weed opened the boxes right away with the key.
The first box contained gold and jewels filled to the brink. The gold sparkled and the jewels dazzled.
‘That’s gotta be at least 150,000 gold.’
No matter how powerful you may be, you cannot overlook treasure.
Weed pocketed all the treasures inside the box without reserve.
-Current weight has exceeded strength capacity.
Penalty: 59% increase in stamina consumption rate.
In the second box, various materials were gathered.
Ores for blacksmith handling as well as cloth and leather for sewing.
‘Nothing must be left behind.’
-Current weight has exceeded strength capacity.
Penalty: 78% increase in stamina consumption rate.
Penalty: 78% increase in stamina consumption rate.
The third box contained weapons and armors of the Nipelheim Empire.
Old antique weapons sprinkled with dust. With rusted blades, a terrible performance was sure to follow.
The clothes were also outdated and seemed to crumble when touched.
“Even old clothes can be used well!”
Weed pocketed them too.
Within the last remaining box contained the Serbian Witch’s broken beads.
The goal of the expedition!
From the Serbian Witch’s Broken Beads flowed an unimaginable chill.
Weed was well aware that he had to give up on the beads.
If you are able to sell, you can get quite a lot of money, but rather, life was more precious.
“The moment I touch that I die.”
Serbian Witch’s Broken Beads possessed incredible ice magic. The body would be turned to ice as a side effect from touching it without protection.
Thus, in order to prevent the worst, he had to abandon his excessive greed.
“Too bad though.”
Weed glared at the Serbian Witch’s Broken Beads.
Special combat capability object not classified as japtem, but it was also the item targeted by the expedition.
Cannot help lingering regrets.
“It’s gotta be a unique item at least… contrary to rumors, you could possess a skill even if you have no knowledge about it.”
You risk your life to grab it, but with every step, you move towards death meaning you cannot move.
“Should I pick it up anyway?”
Weed was greedy as expected.
When facing dead ghosts, caution should be used.
He took the small beads close at hand. Extremely slow speed.
Hwaaaag!
Then a chill poured out from the Serbian Witch’s broken beads.
-Due to the cold, paralyzed for 13 seconds.
After paralysis is released, likely chance of developing a cold increases by 25%.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- You have leveled up.
- The Bone Dragon Kurenbereu which once dominated Death Valley has entered its eternal rest.
- Due to great achievement, fame has risen by 230.
- Charisma has risen by 3.
- Fighting spirit has risen by 2.
Many message windows flashed through Weed’s head. Some indicated his level had risen. With the Bone Dragon hunt successful, tremendous experience would be acquired. Even with Weed’s current level of over 300, his level should have risen by at least 10, but since he hunted it along with the expedition, the experience was divided and he received a total of 7 levels.
However, there was something even more urgent.
Acquire items!
Weed descended to the ground and ran to the spot where the Bone Dragon crashed.
On top of a hill in Death Valley, items were all over the place.
Some ancient by SalePlus"> books, a bunch of bones and a shield!
Syasyasyak!
His hands moved rapidly towards the items with battle mentality.
- Current weight has exceeded strength capacity.
Penalty: 35% increase in stamina consumption rate.
Despite transforming into Origin of the Skeleton, he lacked the strength to acquire items.
“Now, time to find the truth about the Nifleheim Empire.”
Weed finally came down the hill to finish his work.
Slowly.
Crawling like a turtle.
Due to the heavy weight, each step was done with the utmost caution. His legs had to be perfect to compensate for his insufficient strength.
‘With all that suffering, I better get something good.’
Earned income was a case of big business!
When weed arrived at the bottom of the hill, he determined his reward.
“Identification!”
Emblem of the Nifleheim Empire:
Durability: 5
Meaning of the emblem is based on the imperial family.
The loyal royal knights of the once noble Nifleheim Empire garnered respect from everybody.
Can be attached to weapons and armors.
Options:
+100 Dignity
+50 Charm
+200 Fame
Nobles of Nifleheim #2
The manor blueprints of the Empire of nobility are described in by SalePlus"> the book. After ages, it is unknown whether they are usable.
Rotten Dragon Bones:
Durability: 250/250.
Large amounts of dragon bone. In the past, it was speculated to be harder than Mithril due to its own mana supply, but as of now, it is extremely corrosive. Even so, it is unparalleled against normal ores as by SalePlus"> precious material.
Blacksmiths will garner exceptional experience from handling the dragon bones.
First class blacksmith item.
Options:
Helps raise blacksmith skill.
When crafting a weapon, poison attack will be added.
Can create armor with specialized resistance.
Slightly foul odor.
Ancient Shield:
Durability 300/300. Defense 86.
Old shield crafted with a delicate touch. Never before been used.Made of Mithril and unknown animal bones.Originally possessing a shiny mirror-like surface that captured light, grime now covers it after many years. Due to deep corrosion after being stored for too long, it is beyond any further repair.
Restrictions:
Priests cannot use it.
Level 400.
Must be able to utilize shields.
Options:
- 40% Physical Defense.
- 35% Magic Resistance.
- 30 Agility.
- +45 Fighting Spirit.
- All combat related stats rise by 7.
- Increases additional effect of skills by 20%.
- Chance to confuse the enemy.
- Control over undead enhanced by 25.When durability is reduced, cannot be repaired.
Four types of items were left behind by the Bone Dragon.
Refused to abandon even a single item!
Particularly the ancient shield, an exceptional unique class item. Tremendous defense was extremely helpful in battles.
Because it cannot be repaired, it will be abandoned when durability runs out.
“Given its extremely high durability, I suppose I can use it for a few months at least.”
If it is not used in normal hunting, it can be used for even longer periods of time.
Items that cannot be repaired are difficult to deal with. Every time it is used, your nerves are on edge as its durability decreases.
People look separately for rare items at relatively cheap prices, but given the Ancient Shield’s degree of defense and many options, it could be sold at an expensive value.
“The rotten dragon bones can contribute considerably to blacksmith skills and it can create a lot of necessary equipment to wear or sell.”
Weed made a heartfelt smile as he slowly descended down the hill and entered the cave he saw the Bone Dragon emerge from.
Creepy cave.
A cave made with ice as clear as glass.
“So this is the source of the cold.”
After being sent to the north, it was the first time in a while that Weed encountered such a cold place.
“If this drags on too long, I’ll freeze to death.”
Weed hastened his pace as he walked into the cave. The deeper he entered, the colder it got.
Paintings were drawn on the walls.
Knights of the Nifleheim Empire appeared to be fighting monsters. Vivid scenes depicted knights and wizards attacking their way through hordes of monsters.
The last figure was a blue robed wizard opening a box containing some beads.
Then all the monsters and humans froze.
Looking at the paintings, Weed speculated.
“Is it talking about the final battle of the Nifleheim Empire?”
Not far away at the end of the cave were boxes placed side by side.
Heavy iron boxes.
The inscribed patterns revealed them to be noble Nifleheim Empire treasures.
‘Jackpot.’
Weed stretched out his hand.
Severe tremors sprang up on Weed’s skull bone.
‘No way... they can’t be serious. I don’t think so.’
Weed once again tried to force the box open.
However, it did not go as planned.
The box is locked. A key is required.
Adventurer or thief’s unlocking skill!
It was an essential skill for opening closed doors and boxes. But there was no such skill for Weed.
Cursed with the job of Moonlight Sculptor, there were no skills from the adventurer series.
‘This damn job, it’s so fucking useless!'
Weed struggled to beat the sadness. However, near the boxes was a small paper. Weed read through it.
Events chronicling the last six years of the Nifleheim Empire.
Our Nifleheim Empire was invaded by hordes of monsters.
Northern forests, there is no doubt the monsters descended from the dark forests.
The burning imperial capital collapsed.
Loyal Knights and Soldiers laid down their lives, but it was not enough to handle that many monsters.
Thus, as a last resort, we lead the monsters into the center of the valley.
Serbian Witch’s Broken Beads.
Passed down from generation to generation within the Empire’s Royal Family, the cursed object used to fight monsters.
And finely wrapped inside the paper was a golden key. Weed opened the boxes right away with the key.
The first box contained gold and jewels filled to the brink. The gold sparkled and the jewels dazzled.
‘That’s gotta be at least 150,000 gold.’
No matter how powerful you may be, you cannot overlook treasure.
Weed pocketed all the treasures inside the box without reserve.
-Current weight has exceeded strength capacity.
Penalty: 59% increase in stamina consumption rate.
In the second box, various materials were gathered.
Ores for blacksmith handling as well as cloth and leather for sewing.
‘Nothing must be left behind.’
-Current weight has exceeded strength capacity.
Penalty: 78% increase in stamina consumption rate.
Penalty: 78% increase in stamina consumption rate.
The third box contained weapons and armors of the Nipelheim Empire.
Old antique weapons sprinkled with dust. With rusted blades, a terrible performance was sure to follow.
The clothes were also outdated and seemed to crumble when touched.
“Even old clothes can be used well!”
Weed pocketed them too.
Within the last remaining box contained the Serbian Witch’s broken beads.
The goal of the expedition!
From the Serbian Witch’s Broken Beads flowed an unimaginable chill.
Weed was well aware that he had to give up on the beads.
If you are able to sell, you can get quite a lot of money, but rather, life was more precious.
“The moment I touch that I die.”
Serbian Witch’s Broken Beads possessed incredible ice magic. The body would be turned to ice as a side effect from touching it without protection.
Thus, in order to prevent the worst, he had to abandon his excessive greed.
“Too bad though.”
Weed glared at the Serbian Witch’s Broken Beads.
Special combat capability object not classified as japtem, but it was also the item targeted by the expedition.
Cannot help lingering regrets.
“It’s gotta be a unique item at least… contrary to rumors, you could possess a skill even if you have no knowledge about it.”
You risk your life to grab it, but with every step, you move towards death meaning you cannot move.
“Should I pick it up anyway?”
Weed was greedy as expected.
When facing dead ghosts, caution should be used.
He took the small beads close at hand. Extremely slow speed.
Hwaaaag!
Then a chill poured out from the Serbian Witch’s broken beads.
-Due to the cold, paralyzed for 13 seconds.
After paralysis is released, likely chance of developing a cold increases by 25%.
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