Abstract—The paper centers on the digitizing of 2D sketched
animated character, to be incorporated in game environment
aimed at Graphical Imagery therapy. Two aspects are taken
into account: The healing pattern of visual therapy through the
use of colors, shapes and form and the use of designing
software compatible for gaming software. The character is
designed in 3D Studio Max. This software has integrated
modeling and animation tools with visual effects and game
compatibility. The character is developed through a “sphere”
and modifiers are applied to change the shape into a tumor
character. Textures are applied and final character is
developed by adding bones to make its multiple moves. It is
made compatible for game software while exporting it
from .max to .fbx extension. The result depicts the designing of
proposed 3D enemy character, symbolizing ugly tumor with
human features. The final exported extension is easily
incorporated in gaming environment.