A human rogue begins with 15 cunning, 1 shy of the necessary amount to acquire all the coercion talents. One point in cunning and you'll never NEED to put in more (rogues looking forward to dual wielding anything other than daggers will likely want to invest more in strength than cunning, as cunning may well add to damage with certain talents, strength adds to damage as well as melee hit rating)
The other races are close, the main issue of this is not so much race, but class. However, over an elf for example, a human rogue has both 1 more dexterity and 1 more cunning. If an elf had the same goal of starting with 16 cunning then dumping the rest into dex, they would be 2 attribute points behind a human, nearly a full level. Additionally, magic and will are fairly useless for a rogue. While a high will might eventually benefit your character, 5 additional points means little, when you could be unlocking powerful skills with dexterity.
yeah, elves are terrible, but oh, where do you mention dwarf?
-you lose 1 point in cunning for 1 point in con(are you seriously telling me you never put *one* point into con? if you put even a single point into con, then this stat discrepancy is a total wash- and its not like 5 more hp is a bad thing anyways)
then in exchange you get a 10% base spell resistance that no other race gets.