Hunterborn changes the simple routine of kill-and-loot on animals into something more immersive. This mod has its origins in Realistic Wildlife Loot, but I wanted something more in-depth for the actual process of dressing down a kill, skinning it for its pelt, taking material from it for alchemy, and finally butchering its meat - based on the animal's weight, not just a single cut of venison.
Hunterborn is more than just a "realistic meat weight" mod, though. It is highly configurable (thanks to the awesomeness of the MCM), and is particularly suited to work with Frostfall and Realistic Needs & Diseases, for a primitive survival style of gameplay.
Hunterborn changes the simple routine of kill-and-loot on animals into something more immersive. This mod has its origins in Realistic Wildlife Loot, but I wanted something more in-depth for the actual process of dressing down a kill, skinning it for its pelt, taking material from it for alchemy, and finally butchering its meat - based on the animal's weight, not just a single cut of venison.Hunterborn is more than just a "realistic meat weight" mod, though. It is highly configurable (thanks to the awesomeness of the MCM), and is particularly suited to work with Frostfall and Realistic Needs & Diseases, for a primitive survival style of gameplay.
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