In this section, we describe the characteristics and the main components of ArsEmotica 2.0, the application software that we developed for testing our ideas. Details about a previous version of the application can be found in Baldoni et al. (2012, 2013).
ArsEmotica is meant as a sort of “emotional engine”, which can be interfaced with any resource sharing and tagging system which provides the data to be processed, i.e., digital artworks and their tags. Fig. 1 reports the four main steps that characterize the computation in ArsEmotica. They are briefly described in the following