Catching Fireflies has many purposes such as to provide an
exploration of how best to simultaneously use multiple abilities of
the phone as well as to offer players a nostalgic, calming
experience. However, the overarching motivation for the firefly
application is to address the question of how to use technology to
compel users to step outdoors and recapture an appreciation for
the simple beauty found in nature. In short, how effective is an
augmented reality game in getting people to go outside?