The educational software, as a complete program realization of a particular educational content,
should contain the components found in classical teaching: phase of motivation, problem solving phase, application
phase, the phase of controlling the learning and the phase of knowledge deepening and strengthening.
The educational math software, with all the characteristic ways in which it is used, should provide to each pupil
his/her own pace of working and acquiring the presented material. Besides, the need for a change of the teacher’s
role, identified and emphasized by Gerlach V.S.& Donald P.E. (1980, p.5), in reference with “new resources – new
instructions”, has also become topical.