At site B, the situation was focused on using the system as
entertainment. The gamers played when we were present or when
the physiotherapist had the time. It was not a scheduled activity or
something that was open for other categories of caregivers to use.
The physiotherapist would bring the game system in a box and set
it up, using the TV as monitor. Gamers seemed to enjoy the table
tennis, although sometimes they needed initial support to get the
interaction right. Wakeboarding (see Figure 6) and biking were
also popular.