Several techniques were found to be especially effective means of conveying the
maximum amount of information with the most clarity possible. Most simplistically,
using the semi-circular museum layout lends itself very well to user exploration.
The user is able to easily and quickly navigate the layout without getting
lost, and is able to compare different graphs with each other. More significantly,
the automated labeling techniques developed (gtb-axisl, and the additions to gtbtext)
made the data far clearer, avoiding the issue of needing the visualizer to
understand the data. They also enabled more complex graphs without sacrificing
readability. Interactivity, via the wand in the RAVE, was by far one of the most
useful developments. Using the ABSwitch function, it was possible to create ”buttons”
which turned graphs on and off. This allowed us to display far more graphs
than we could have otherwise, greatly increasing the performance of the rendering.
While this did not alleviate issues with running out of memory, it did make
large series of graphs far more useable. Also, the development of a ”radio button”
feature in which buttons could be used to select only one graph to turn on made
this even more effective, although we were unable to test it thoroughly