The Go-To technique was ranked by the users as the easiest to
use, probably thanks to the simple, one finger based mechanics of
the interaction. It also resulted in best overall travel task performance,
probably thanks to the logarithmic nature of this navigation
technique (movement operates within controlled completion times
so users can quickly travel long distances). On the other hand, the
same logarithmic nature inhibited user’s ability to gather information
while traveling through a virtual environment. As a result, the
Go-To technique performed worst for the cognitive task.