$ client-server system
(I) A distributed system in which one or more entities, called
clients, request a specific service from one or more other
entities, called servers, that provide the service to the clients.
$ code
1. (I) A system of symbols used to represent information, which
might originally have some other representation. Examples: ASCII,
BER, country code, Morse code. (See: encode, object code, source
code.)
2. (I) /cryptography/ An encryption algorithm based on
substitution; i.e., a system for providing data confidentiality by
using arbitrary groups (called "code groups") of letters, numbers,
or symbols to represent units of plain text of varying length.
(See: codebook, cryptography.)
3. (I) An algorithm based on substitution, but used to shorten
messages rather than to conceal their content.
4. (I) /computer programming/ To write computer software. (See:
object code, source code.)