Game content that may impact psychological. The impact absorption behavior in the game, players will assume the role on. Make players familiar with the behavior of their role they played like Grand Theft Auto 3, players will assume the role of car thieves. You can do things at all, but a piece of legislation through a fair and moral. Fun, it will increase the level of bad acting. Etc. At the same time, affects the game outside. The play takes video game addiction. Spent most of the game Lack of development in society If a child is upset to learn today. Computer games have both online And not online Now, the government has had to review the content of the game is an online game only. Which contains a very small amount, such as Ragnarok or Dragon Raja, etc. , but we are forgetting that in those computer games that are. Online computer games are just part of the game. Online is brought in by the company with the manifest. Can be monitored and controlled in the body of the operator clearly by the government and the private sector. But a lot of those computer games. The sale of a valid license. And secretly sold on the black market With content that can predispose behavior negatively. I have not been talking as much as they should. Both of these things are a "disaster" rather than online.
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