Posted on May 27, 2016
The next build is still on track for June 1st. The cut-scene that caused the delay is now 100% finished; all that remains is testing for bugs, fixing whatever bugs I find, adding polish, and seeing how many additional features I can add between now and June 1st.
I promised that I would post previews of cool upcoming content for every day that the build continued to be delayed, so here’s another preview: