4.2.3 Methods of Presenting a Game User Interface
All the Game User Interfaces are made of two main elements: text and icon. Therefore, these two
elements, in another word, are the two ways of presenting a Game User Interface:
53
The first element is Text. It is a powerful tool that is often overlooked or at least underestimate by
Designer working on game interfaces. The style of text can also set mood of the game as well as
color. Each font has a personality. A font that is handwritten and ―scratched up-looking‖ might be
a great choice for an extreme sport game, while a smooth and flowing script font might be great
for a horse riding game targeted at young female players. It is also possible to make a great interface
design using only text. Font choice, size, placement, color, and type effects can greatly improve
the design of an interface. (Fox 2005)
4.2.3 Methods of Presenting a Game User InterfaceAll the Game User Interfaces are made of two main elements: text and icon. Therefore, these twoelements, in another word, are the two ways of presenting a Game User Interface:53The first element is Text. It is a powerful tool that is often overlooked or at least underestimate byDesigner working on game interfaces. The style of text can also set mood of the game as well ascolor. Each font has a personality. A font that is handwritten and ―scratched up-looking‖ might bea great choice for an extreme sport game, while a smooth and flowing script font might be greatfor a horse riding game targeted at young female players. It is also possible to make a great interfacedesign using only text. Font choice, size, placement, color, and type effects can greatly improvethe design of an interface. (Fox 2005)
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