MMORPG Survey (Yee, 2002) Everquest (Sony)
• Players report playing 23 hours per week on average.
• 50% of players self-report being “addicted”
• 70% report having played 10+ hours straight
• 18% report playing on-line caused them financial, health,
relational or work problems
• Younger the player, greater self-report of addiction
• Respondents 88% male, 12% female
• On-line limits imposed by government of China