First, two pieces of anecdotal evidence may provide a perspective. The students received their laptops in early July giving them almost two months to explore and learn the Windows interface, explore the Web, and to explore Microsoft Office. Two events happened in almost every classroom soon after the school started. The first was a technical problem (e.g., “l lost my assignment”) and second was a student wanting to know how to do something (e.g., “How do I put a spreadsheet into a report?”). Teachers soon realized the limitation of their knowledge and readily recognized the knowledge and skills of individual students. Good teachers soon realized they were behind the students’ learning curve and readily adopted a facilitator‘s role. When a problem arose, the teachers quickly lost their fear of not knowing and took advantage of student knowledge or the students’ willingness to experiment to find the answer. During a parent meeting, a father who considered himself a power user admitted that he was now learning quicker and better ways of performing routine tasks from his sixth-grade daughter. The 24/7 access afforded by the laptop project provided students with ample opportunity to not only work, but also to experiment with their computers (it was not unusual to see a host of interface customizations and downloads the students had on their computers when visiting a classroom). In contrast, is the typical classroom with 1% computers that students could