the research related to face modeling is usually focused on developing automatic systems, creating face model and fast processing method. However, although this kind of research on face modeling is being used on many fields such as in cyberspace, real time conference by screen, games, commercials amd 3D face recognition systems, we still have not come up with a face model with a perfect, practical figure, and it takes a lot of time and effort since it has to be worked using many kinds of modeling and rendering tools by animation