Computer assisted traditional animation has gained a lot of attention
nowadays. Although most existing software applications
turn out to produce appealing results, still the animator
has to cope with many limitations. So far, animators have to
make great efforts when interacting with the software. Most
drawings consist out of curves which only can be manipulated
by pointing, clicking and dragging of control points which
make up the curves. Moreover, most systems don’t offer a
surplus value and hence it is difficult to convince animators to
make the shift to computer assisted animation. In this paper,
we present a sketching tool that assists the animator throughout
multiple stages of the animation process. This tool helps
retaining the natural way of drawing and editing, and offers
additional functionality such as rapidly creating approximate
3D models and deforming animation objects.