A desirable use case for these models would be to make
them accessible on mobile devices. One way this can be
achieved is to use pervasive technologies to showcase the 3D
models in a lightweight, yet engaging manner, like stereoscopic
panoramas that represent 360°views of the virtual reconstructions.
This ongoing work leverages the power of open-source
frameworks and web technologies such as WebGl to create
a system that can run smoothly in web browsers and on
mobile devices. A significant feature of this system is the
implementation of stereoscopy to provide the illusion of depth
and the incorporation of a light-weight Virtual Reality (VR)
headset – the Google Cardboard – to provide an immersive
experience.