This paper introduces 3D cinematography principles to the
field of multimedia and illustrates their usage in stereoscopic
media processing applications. These principles include (1)
maintaining coordination among views, (2) having a continuous
depth chart, (3) placing rest areas between strong
3D shots, (4) using a shallow depth of field for shots with
excessive depth brackets, and (5) being careful about the
stereoscopic window. Taking these principles into account,
we propose designs for stereoscopic extensions of two popular
2D media applications—video stabilization and photo
slideshow—to provide a better 3D viewing experience. User
studies show that by incorporating 3D cinematography principles,
the proposed methods yield more comfortable and
enjoyable 3D viewing experiences than those delivered using
naive extensions of conventional 2D methods.