1.2.0 Patch
Good day to you Survivors and Killers! Today we’re patching the game in preparation for the Halloween Chapter which is soon to be released. Along with paving the way to the DLC we’re also introducing some cool new features and fixes for everyone to enjoy.
See you in the Fog!
FEATURES & CONTENT
Art – Added a new visual FX to indicate the exit’s collision from the killer’s perspective
Audio - Added two new musics that play when in proximity of the killer or during a chase
Audio - Added four new songs from the soundtrack to the menu music sequence
Controls – Changed the killer break pallet interaction from Attack (M1) to Interact (Space)
Feature – Added a new in-game currency rewarded based on play time, for use in the Shrine of Secrets (Iridescent Shards) (refer to the dev message below for more details)
Feature – Added the Shrine of Secrets (refer to the dev message below for more details)
Misc – Added Thai Localization Support (to confirm)
UI – Added a new color scheme to perks in the HUD to indicate Buffs & Debuffs effects from other players
UI – Adjusted “Cheater Detected” error message to reflect the proper error and error code (will facilitate support for these issues)
UI – Revamped the Character Selection & Loadout UI
BALANCE
Added randomization of pallet spawning inside the Asylum
Adjusted generator interaction progress while multiple survivors are working simultaneously on one
Adjusted Matchmaking for Survive With Friends to be based on the average rank of the group (instead of the host’s rank)
Adjusted random Map selection to have an equal distribution of Maps instead of Locations
Adjusted skill check difficulty (zones have been reduced) and removed success bonus in “good” zone (only “great” skill checks will provide a progress bonus)
Adjusted the height of the survivor’s collision capsule (made smaller)
Adjusted the hook selection mechanism to be location based instead of killer based (hooks will now match the map location instead of the killer)
Adjusted the “Insidious” Perk Conditions to not trigger when the killer performs interactions
Adjusted the Wraith visuals to make him more difficult to see
Adjusted vault snapping speed and added angle cut-off for the different type of vaults
Changes to the Maze Tiles (aka “jungle gyms”) have been removed (from patch 1.1.2d)
Integrated a new vault animation for second floor (or off the ground) windows for killers (prevents them from dropping mid-way through the interaction)
Reduced the Wraith sound loudness while cloaked
The Wraith does not trigger crows anymore when cloaked
The Unrelenting Perk attack cooldown reduction has been increased for all tier
BUG FIXES
Fixed an issue causing a sync problem between the server and clients if a survivor would stun the killer while he pulls out a survivor out of a locker
Fixed an issue causing incorrect or no sounds to be played upon hitting various surfaces
Fixed an issue causing Nea to play an incorrect facial animation during Unlock Exit & Healing interaction
Fixed an issue causing players to use the wrong loadout when switching characters (it would be possible to use the loadout from the previous character)
Fixed an issue causing some daily rituals to appear as completed even though they are not
Fixed an issue causing survivors to appear as Level 0 in Kill Your Friends lobbies
Fixed an issue causing survivors to hear their own screams while in injured state with the “Iron Will” Perk equipped
Fixed an issue causing the bear trap to play the trapped sound effect when picked up
Fixed an issue causing the Commodious Toolbox repair to be the same speed as the Engineer’s Toolbox
Fixed an issue causing the progress for the “Way of Light” ritual to not apply if getting interrupted while opening the exit gate
Fixed an issue causing the survivor to visually detach from the killer’s shoulder while the killer hits a surface by attacking
Fixed an issue making it impossible for a survivor to get trap in a bear trap while another survivor would attempt to disarm it
Fixed an issue making it possible for a survivor bloodweb to contain killer content
Fixed an issue making it possible for a survivor to climb up a collision by crouching
Fixed an issue making it possible for objects (generators, hooks, etc) to spawn outside of the boundaries of levels in the Macmillan Estate
Fixed an issue making it possible for the Trapper to pick up traps through walls
Fixed an issue making it possible to use a killer’s power on the tally screen
Fixed an issue making it possible to use the flashlight through walls
Fixed an issue making it impossible to share The Last Breath Chapter through family sharing (both characters are unlocked by default)
Fixed an issue causing the killer’s attacks on Asylum wall to not cause the hit-fail reaction
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Shrine of Secret and Iridescent Shards
Even though it won