Over the past two decades, video game and internet technology have shifted, eliminating the need to be in the same room as a requirement for playing games with friends and others. Innovations in game design and platforms have increased the opportunities to interact and socialize while playing. These changes have enabled teen gamers to play games both with others in person (83%) and online (75%). Teen gamers also play games with different types of people – they play with friends they know in person (89%), friends they know only online (54%), and online with others who are not friends (52%). These capabilities have enhanced teens’ opportunities to interact and spend time with friends and others in meaningful ways while gaming.