respective hardware technologies and era of graphical technology. Each of the games used were chosen according to their graphical maturity and gradually increased in graphic complexity. Also, the games presented cover a range of genres such as arcade, 2D platform, 3D platform, racing simulation and first person shooter to ensure adequate coverage of gameplay mechanics and dynamics [18][19]. Section 2 provides details on the methodology for the study. Section 3 is the data analysis section. Section 4 presents the results of the study. Section 5 provides a discussion and section 6 concludes the paper.