Abstract- In this paper, we present computer animation skill
for a linear controller for attitude of helicopter. We use a
rotational matrix in one approach and a quaternion in the other
approach to describe the dynamics and controller. We use 3ds
max software for the design of the helicopter and combine this
software with OpenGL for the animation of the helicopter. The
construction of the helicopter are composed of three main parts,
main body, main rotor, and tail rotor. All the data for the
dynamics are derived by using Matlab and used for the animation
of the graphics.