Our proposal is to offer a different paradigm of interaction between users and games that applies movement recognition based on Computer Vision techniques. The goal of this work is to develop algorithms to extract characteristics from frames of video in real time with the use of Graphics Processing Unit (GPU’s)
This paper is organized in three more sections. In section 2, we describe some related works about interaction of Down syndrome children and movement recognition. Section 3 presents some movement recognition concepts and some highlights of our game. Finally, in section 4 we expose some concluding remarks and future work.