Tsk, weaklings.”
(T/N HAHA one of the Translation said -TSK TSK you suck. XD.)
Weeds forehead narrowed further. The three sailors so far had been invaluable since they kept the ship from harm.
“Well, it’s because of you guys that we’ve made it this far. A little selfishness could be indulged. We can anchor here for a little while. And you can get off”
“Then we can go back?”
“Once the ship is docked you can leave and take a look around.”
“I see. Captain!”
The three sailors quickly docked the boat. Weed said,
“You guys docked on the ice so well. Go ahead and get off to cool down.”
“Oh thank you very much”
Hye and Fractal would get off-board, than Board Mir would join them.
‘Once you landed on land we were preparing to escape.’
‘If we left it up to you we would have never been left off’
The three sailors had already made their decision in their hearts. So far they have had numerous bad things committed against them and very few pleasures on the boat. Without them, the ghost ship would have a hard time going anywhere
“Go drop dead while looking for us.”
“Let them suffer for it properly afterwards.”
The three sailors stiffly climbed down to the icy glaciers all while praying. Once they were on the ice the Maria sails grew wide and their ties to the land were cast off by Rover biting them. And the ghost ship began to move away! Weed was at the captain’s seat turning the helm. On the voyage his sailing skills had advanced 7 levels. Now he was at a level where he could comfortably drive the ghost ship. The normally only fishing Captain unabashedly drove the ghost ship!
“Why is the ship moving?”
“Oh man, Captain!”
The greatly persecuted sailors did not also cry out. They were here with the crew.
‘He can’t leave without us.’
“Captain this is the trail. KI hie hihi.”
“Away we go. We can’t count the number of times you helped. Thank you.”
*Sobbing*
More ghost sailors appeared and threw out dirty lines.
“What the heck. Are we going to be abandoned?”
“But what about our lives?”
The three sailors ran as if their feet were on fire. They ran alongside the ghost ship on the glaciers.
“Please save us!”
“Please give us a ride I’ll do anything that you say.!”
Shouted the three iron-hard sailors. The perpetrators felt for the first time that they had become the victims.
Weed said towards them.
“Don’t worry. We are not going to abandon you. Are you not sailors on my ship? Deoreol does not leave family behind.”
“Do you really mean that?”
“Thank you, captain!”
But the ship did not stop. In the end, Weed was not such a person to hold up to such pretty words. Particularly not the one-eyed lich pirate Captain who would not hold onto unnecessary numbers.
“Wait here and I will come back here at a later date.”
“But there are too many monsters!”
“It’d be safer to wait on the boat!”
Weed ignored their words lightly. Because he had an ulterior motive.
“When will you return…What!”
“HAHAHA we got you now! We would have tossed you in the water, but it’s entertaining to see that you’ll never be picked up for a ride. Kueh Ha Ha!”
The crew agreement had been revoked. And soon the new vice captain from the ghost crew was bending at the waist to greet him.
“Yes, captain. Ki hihihi I’ll take the helm.”
***
From the foggy area to the rainbow land Las Phalanx could be seen! Mountains sat spewing out smoke and lava.
“We are finally here.”
Weed quickly set out to observe the area's monsters. Just a short boat ride revealed many more monsters than the known kinds. Hairy bears roaming around with frozen white skin, leopard like rock-hard bollards that roared unexpectedly. Chaos Warriors, wielding large axes, waiting in the shadows for their prey. Lava spiked where the flame giants were. Their body consisting of mostly lava fire giants! Out of the land, cracked areas spewed out steam. There, fire salamander-like demons and other monsters subject to the firelights lived.
“I seem to have a general idea. The Armenia pirates may have come up the unfreezing river.”
There was no evidence of Armenia pirates in sight. Weed anchored the ghost ship and went down the rope to check out the monsters. It was at that moment.
*Ding!*
Adventurers have arrived at Las Phalanx.
Whether the heroic adventurers live or die is a gamble. This Land that has only remained as part of the Versailles history books has been practically forgotten. If you did not visit the goddess of earth you should leave rather than remain in oblivion for a long time.
Benefits:
Fame +800.
During this week 2x experience, and item drop rate. The first monster slain will give the best item.
Blessings of the earth goddess of the mines.
Soft and sacred energy welled up from the ground and engulfed Weed.
Have received the blessings of the goddess of the earth.
Mana recovery rate is 40% faster.
Increase concentration and greatly reduced the probability of magic failure.
38% of the enemies attack damaged can be absorbed by the earth.
Can help reduce the enemies defense.
Has a five day duration, Ten blessing remain.
Because of undead state piety 35 permanently reduced.
The blessing of the goddess of the earth. Usually the goddess blessing are discriminating among certain races, and were considerably weaker. From the prosperity to abundance of crops, it can also help defeat enemy forces. In shows of display Freya is a bit on the downside. But the blessing given by the goddess of the earth had a very long duration.
“It’s extremely helpful for the next five days”
*Ding!*
A new route to Las Phalanx was found.
Because of pioneering Reputation +360.
All stats +12.
If the adventuring is successful + 3 to all stats.
Sailing skill proficiency has increased.
Title “Unknown Ghost Captain who widens the sea.”
Maximum speed +7 on open ocean stretches.
Even after traveling you did not lose hope. When unearthing new islands, ruins, and lost treasure fame increases even further.
Kings and Nobles support your sails.
+20 charisma and leadership.
Increased probability of good things happening at sea.
Limitations:
Beginner level 5 Sailing skills or above.
Only applicable at sea
Weed, for once, was delighted by the rewards. He quickly moved his body looking among crevices.
“Cave! Need to find a cave.”
Obtaining a safe haven was the core of exploring and hunting.