01 Introduction and project overview
02 Loading files into MotionBuilder
03 Exploring MotionBuilder's navigation controls
04 Transforming objects in MotionBuilder
05 Saving and Undo preferences
06 The View and Display menus
07 Working with the Transport Controls
08 Parenting and Aligning objects
09 The Key Controls window
10 Extra Keying Modes
11 Characterizing a character model
12 The Control Rig
13 Auxiliary Pivots
14 Setting up Floor Contacts
15 Pose Controls
16 Retargeting animation
17 Animation Layers
18 Managing animation in the Fcurves window
19 Seamlessly cycling animation in the FCurves window
20 FCurves and the Key Controls window
21 Looping motion capture in-place to create cycles
22 Working with Trajectories
23 The ParentChild constraint
24 The Multi-Referential constraint
25 Creating a custom camera
26 Switching between cameras during playback via the Story window
27 Rendering out movies for previews
28 Exporting files in no time with the new Send To feature