Although I mentioned that the game is your typical Korean style Monster Breeding game, it does have certain gameplay mechanic that differentiate itself from the others. For example, there is an aiming mechanic for all range attackers where you’ll have to aim and stop the casting area at the most optimal position to deal damage to all enemies. You’ll also be able to acquire random characters of the next rarity level by completing the Enhancement Crest (runes).
As for the game’s artstyle, it feels vaguely similar to Dragon Blaze. Even certain parts of the gameplay seems to get its idea from Dragon Blaze. For a moment, I thought I was playing the HD version of Dragon Blaze. I really like the UI for the game especially the character profile. It feels very “High Tech” for a fantasy based game.