A Pixelmon spawner is an item that can only be obtained by spawning it in. It can be used to spawn Pokémon. Going into the editing interface of the spawner will delete all wild Pokémon that were spawned with the spawner.
Options
Pokémon species (can be multiple species)
Left-clicking on the Pokémon's name after it is added will delete it.
Rarity of each Pokémon species
A higher rarity value means that the Pokémon will have a greater chance of spawning compared to other Pokémon of lower rarities. The rarity of a Pokémon spawning is calculated by the following:
Rarity of Pokémon
Sum of rarities of all Pokémon
.
Spawn type
Fire on tick: This will cause Pokémon to spawn at set time intervals. The time interval is decided with the "Spawn tick" field; the number inputted in this field can be divided by 20 to obtain how often (in seconds) the spawner attempts to spawn a Pokémon.
Fire on redstone: Each time a redstone signal activates or deactivates the spawner, the spawner will attempt to spawn a Pokémon.
Spawn radius (1-49)
Maximum number of Pokémon that can be spawned from the spawner at a time
This number disregards any normal settings related to limits of Pokémon spawns (as defined in the config file).
Minimum spawning level of Pokémon
Maximum spawning level of Pokémon
Chance of Pokémon being a boss Pokémon (
1
x
chance)
Aggression
Default: Pokémon have their normal chances of being timid, neutral or aggressive.
Timid: Pokémon will attempt to move away from players.
Passive: Pokémon will not react to nearby players.
Aggressive: Pokémon will actively attempt to engage other Pokémon and players in battle.
Spawn location (land/water/underground/air/air persistent)