The map-based travel technique is a target-based technique. The user is represented as an icon on a 2D map of the environment. To travel, the user drags this icon to a new position on the map (see Figure 2). When the icon is dropped, the system smoothly animates the user from the current location to the new location indicated by the icon [Bowman et al. 1998]. Map-based travel could be used to augment many of the 2D game maps currently found in many game genres.