This paper explores an approach to physical rehabilitation using state-of-the-art technologies in virtual reality and motion
tracking; in particular, Oculus Rift DK2 (released in July, 2014) and Intel RealSense (released in November, 2014) are used. A
game is developed which requires from the patient to perform an established set of abduction and adduction arm movements to
achieve rotator cuff rehabilitation after injury. While conduct of clinical trials is outside the scope of this work, experts in
physical rehabilitation working in the medical field have carried out a preliminary evaluation, showing encouraging results.