1. Design Functionality
Q1. The design of the interface is attractive and the audio added excitement in the game.
Q2. The game rules, goals, feedback, challenge, and interaction provided enthusiasm in playing the game.
2. Learning Content
Q3. The topics on synonyms, antonyms and homonyms are presented clearly.
Q4. The game is helpful in learning word or vocabulary.
Q5. The game is useful in familiarization of new word or vocabulary.
3. Ease of Use
Q6. The navigation controls of the game are easy to use.
Q7. The game provided instruction that helped in playing it.
For ease of interpretation, table 1 was developed showing the