Deerclops wanders the landscape during Winter, typically finding the player eventually if they're in its path. Its approach is signaled by a deep moaning and growling sound (similar to the way [[Hounds]] are signaled), which the character will eventually comment on. After that, the ground will begin to shake due to Deerclops' heavy tread. Unlike Hounds the Deerclops will not follow the player wherever they go, to spawn. Once the first moan is heard, the player can move away and with luck avoid the Deerclops altogether.