Hence computer games are not just tools of fun and relaxation, they create an atmosphere of learning and experience.
Students and adults alike continue to develop key skills needed for the world as they quest through the pixel animated
computer screens. In order to maximize the initiative of games for health, various mediums that are used by the workforce or the masses today have to be able to work with current web 2.0 technologies effectively. In general, software and hardware has to be capable of carrying such games.