1. Add a Particle System
A Particle System is a a Game Object that can be both added to an existing game object as a component, or added individually to the world. In this example we will just add it to the world on its own.
From the top toolbar select GameObject > Particle system
(all this does is automatically create a blank Game Object and adds the Particle System as a component of that object)
It should have some default settings so that whent he game object is selected, it will an upwards fountain of white circle particles. A decent base to get started with.
Lets get cracking, first up lets take a look at what we will be making. (Ignore the low frame rate, that’s just the GIF being ass.. It will look silky smooth in Unity).