New buildings have been placed, vehicles and zombies spawns are now there. The item spawners have also been revamped and you should now find more items that pertain to what you would expect to find in a military base. Such as, explosives, MREs, and Rifles.
Additional Updates
New Character - Select screen with new Player Characters to choose from
The spawn rate of guns and ammo has been adjusted. Weapons and ammunition should be more scarce than before (a dev blog explaining this further will come out later today or tomorrow.)
Vehicles in regular BR (not team) have been set to single occupancy
Other Fixes
Fixed half-second pause when bringing up inventory
Zombies will attack exposed players on ATVs and in the back of the Pickup Truck
Rearranged vitals overlay to match how vitals are listed in inventory
Fixed spurious attacks when the player is repeatedly using the Push special ability.
Fixed bad raycast that was associating items placed under a structure with the structure above the items.
Fix for Ground Tillers that have been placed on Ground Tampers
Fix object "previews" being left behind during construction for very quickly-placed objects.
Added build permissions to the Ground Tamper
ARs disappearing in gas clouds fixed
Pixel Hoodie is now exchangeable
Fix for build permissions being inconsistent
Fix for item spawning oddities
Added check to allow building safely on deck expansions
Fix for UI button not responding in build permissions menu
We know of the "Craft Max" bug and will address it soon. We didn't want it to gate this upcoming patch.