“Small, exploratory, taking it slow! It’ll be multiplatform.”
Contents or anything else to expect weren’t provided, the lore will be expanded and DLC releases may take a page out Evolve’s playbook – the release of free maps for all players.
“I think that’s a fantastic way to do it,” said Zampella. “I think having the maps [released in paid] packs, splits the community and it makes it harder for matchmaking, it’s messy. I don’t know we won’t do it again, I can’t say that for sure, but the idea would be to do something different.”
A single-player component wasn’t touched upon, and while Zampella said it prohibits a portion of the gaming community from playing, the team hasn’t “figured out” whether it will include the option.
“As content creators you want to get into as many peoples’s hands as possible,” he continued. “We put some single-player elements in there though, and tried to mix it up. Maybe we could have mixed things up a bit better.
“It’s tough, because if you hit people over the head with it it becomes intrusive, and there are people who don’t want or care about it. Where does the needle fall? I think it takes a while to figure that out.”