one
will be used by our object-based and one for the system of
particles in the panel "Link and Material" by changing the
corresponding parameter achieves the desired effect, then
in edit mode will need to deselect all vertices of our base
(See Fig. 19). This will create a new material which will be
used in the system of particles, the light finally be added to
the model to obtain the result shown in Fig. 20.