Been a long time coming, hasn't it? A simplified way to access the Counterstrike weapons with your chums without having to resort to the kooky, inverted and upside-down world of Sourcemod, dedicated servers, or single player only listen servers.
This is a simple vscript mod that adds the four hidden German/International weapons from Counterstrike: Source to the AI director's weapon cycles, fully precached. The smg's will occasionally swap in the MP5, the snipers will sometimes bring out the Scout or AWP, and the automatic rifles will from time to time opt in the SG552. It'll also as a small bonus mix up the spawns of the M60 and Grenade Launcher to swap with one another - you'll sometimes find grenade launchers in spots where an M60 would spawn, and vice versa.
Only the host needs to own this mod, and it will automatically disable sv_consistency for the folks who like to use skins for the css weapons that require scripts to use, and for those infuriating individuals that use script mods or put uneccesary scripts in their weapon releases (you know who you are).
This uses the same base files as Rayman's Admin System, and as such is not compatible with it. The two mods will not work together - pick your poison!
I get alot of complaints from people that their weapon is being rendered as left-handed. This is unfortunately not the fault of myself or my unlocker and can mean one of two things for you: you're playing on a dedicated server that's undoing the script in the mod to flip it to the right, or you're using a script mod that has the wrong value in BuiltRightHanded.