Abstract—Feature films and computer games exhibit stunning
photorealistic computer imagery in motion. The challenges
in computer graphics realism lie in acquiring physically
accurate material appearance in a high spectral resolution
and representing the appearance with perceptual
faithfulness. While many approaches for true spectral rendering
have been tried in computer graphics, they have not
been extensively explored due to the lack of reliable 3D
spectral data. Recently, a hyperspectral 3D acquisition system
and viewing software have been introduced to the graphics
community. In this paper, we review the latest acquisition
and visualization techniques for hyperspectral imaging in
graphics. We give an overview of the 3D imaging system
for capturing hyperspectral appearance on 3D objects and
the visualization software package to exploit such high-tech
digital data.