The term 'blob architecture' was coined by architect Greg Lynn in 1995 in his experiments in digital design with metaball graphical software. Soon a range of architects and furniture designers began to experiment with this "blobby" software to create new and unusual forms. Despite its seeming organicism, blob architecture is unthinkable without this and other similar computer-aided design programs. Architects derive the forms by manipulating the algorithms of the computer modeling platform. Some other computer aided design functions involved in developing this are the nonuniform rational B-spline or NURB, freeform surfaces, and the digitizing of sculpted forms by means akin to computed tomography.[3]