The experiment is tailored on a real production scenario. Since
we assume that the reuse of animated behaviors across episodes/
environments/sessions, is relevant for evaluating the impact of
the system, we included re-use aspects in the experiment design.
So, as a preliminary phase, we asked an author to write down a
script by inserting actions that typically recur in the series productions
(for example, sitting at the desk and writing some letters,
etc). Given this script, a 3D character was designed, modeled and
rigged according to the requirements issued by the animator, and
animated by using traditional techniques. Then, we proceeded
through three main phases: