Gait
According to AKC conformity, most breeds should have a smooth, seemingly effortless gait. They should be quick and light without tripping up. I can get into it. Fallout 4 and MGS5 both feature dogs that can’t afford to be clumsy, lest they trip and fall into a pool of radioactive goo or alert the guards and get torn up by an APC. So PCG is mostly with the AKC on this one, except that I doubt there is a WalkBad function buried in either of their code. We’ll thus be altering the standard for conformity to give each dog a bonus for their lack of adherence to their intended adherence to physics. True video game dog athleticism requires grace in routine movement, but it also requires grace in flying through the air to body slam mutant molerats.