This thesis is about the effects of online game addiction on both Swedish and Chinese
undergraduate students at University of Gävle, Sweden. It aims at investigating the
impact that online games have on undergraduate students at University of Gävle,
Sweden. As most of the previous researchers in this area conducted a quantitative
research, we decided to do a qualitative research which can help us to get a deeper
and better understanding of online game addiction. We chose systems and ecological
perspectives as our theory and analyzed our data using the hermeneutic approach. The
methodology we used is interview; which entailed four interviews with both Swedish
and Chinese undergraduate students. On the basis of the research the results we got
are that; most of the students we interviewed are having problems with health and
studies because of online gaming; and some of them are having bad relationships with
friends and families, however, some of them have a good relationship with their
parents.