*Sura 2011 update has been applied.
-This update bring nearly all the skills up-to-date
-and fixes a number of issues that were hidden.
-Due to the large number of updates, things like the
-combo system was left untouched due to its complex coding
-and will be fixed up in a future update.
=Skills
*SR_DRAGONCOMBO
-Stun duration corrected to the same as a regular stun.
-Damage formula updated.
-Stun chance updated.
Note: A official 2012 update increased the stun chance, but its unknown what it is right now.
For now that chance is being increased to 2 * SkillLV.
*SR_SKYNETBLOW
-Damage formula updated.
-Now deals more damage when comboed.
*SR_EARTHSHAKER
-Updated SP requirements.
-Damage formula updated.
-Now deals triple the amount of damage on hidden enemys.
-Updated the stun chance formula.
-Now correctly stuns all enemys no matter if their in hiding or not.
*SR_FALLENEMPIRE
-Damage formula updated.
-Fixed a issue where the status ID wasnt being triggered.
-Note: Even when triggering the status ID in the client, nothing shows.
-That might change in future clients.
*SR_TIGERCANNON
-HP and SP requirements are now handled by the source.
-Skill now fails and displays a fail message when the caster doesent have
-the required amount of HP and SP.
-Damage formula updated.
-Now deals more damage when comboed.
-Fixed a issue where the splash AoE was not being generated around the target.
-Now drains 10% of the target's MaxSP.
*SR_RAMPAGEBLASTER
-Updated SP requirements.
-Damage formula updated.
*SR_CRESCENTELBOW
-Status duration updated.
-Damage formula updated.
-Note: Only part of the official formula was coded in this update. The other part will
-be coded in a future update when the other ID for this skill is fixed.
-Updated the success chance.
*SR_CURSEDCIRCLE
-Now consumes a percent of the casters HP.
*SR_LIGHTNINGWALK
-Updated SP requirements.
-Now has a cast time.
-Status duration updated.
-Updated the success chance.
*SR_KNUCKLEARROW
-Damage formula updated.
*SR_WINDMILL
-Damage formula updated.
-Made a small adjustment to the forced sitting code.
-Updated the duration monsters are stuned for.
*SR_RAISINGDRAGON
-Fixed a issue where the level of critical explosion status that starts when going
-into raising dragon status would be the same as the casted level of the skill, allowing
-critical explosion status to give more crit then normal.
-Casting the skill now starts the learned level of critical explosion. If the player
-does not know the critical explosion skill, then the critical explosion status will not start.
*SR_GATEOFHELL
-Damage formula updated.
-Now deals more damage when comboed.
*SR_GENTLETOUCH_QUIET
-Damage formula updated.
-Updated the sucess chance for silenceing the target.
*SR_GENTLETOUCH_CURE
-Cooldown added.
-Fixed a issue where the skill would not always work.
-Now heals the target at 100% chance.
-Healing formula updated.
-Chance of removing certain status has been updated.
-Updated the list of status thats removed on success.
-The following status that can be removed are....
-Petrification / Frozen / Stun / Poison / Silence / Blind / Hallucination
*SR_GENTLETOUCH_ENERGYGAIN
-Status duration updated.
-Fixed cast added.
-Sphere's now last for 10 minutes.
-Fixed a issue that could cause a possiable server crash if used by monsters or clones.
-Fixed a issue where the skill would generate only a skill level number of spheres max.
-The max number of sphere's gainable now increases when in raising dragon status.
*SR_GENTLETOUCH_CHANGE
-Cooldown added.
-Fixed cast added.
-Status duration updated.
-Sphere requirement updated to require a skill level number of spheres.
-Fixed a issue where the ATK increase was not being applied as weapon ATK.
-Fixed a issue where the skill was affecting targets DEF.
-Now lowers the target's MaxHP.
-Updated the ATK increase, ASPD increase, MDEF decrease, and MaxHP decrease formula's.
*SR_GENTLETOUCH_REVITALIZE
-Cooldown added.
-Fixed cast added.
-Status duration updated.
-Sphere requirement updated to require a skill level number of spheres.
-Fixed a issue where the skill was affecting targets attack speed and movement speed.
-Updated the VIT DEF increase, MaxHP increase, and Natural Regen increase formula's.
*SR_HOWLINGOFLION
-Updated SP requirements.
-Damage formula updated.
-Now removes all singing/chorus buffs from enemys.
*SR_RIDEINLIGHTNING
-Updated AoE size to official.
-Damage formula updated.
=Other Skill Updates
*RA_WUGDASH, RA_WUGSTRIKE, RA_WUGBITE
-Fixed a issue where the Dance With A Waug status would increase damage more
-then it should.
*WM_SATURDAY_NIGHT_FEVER
-Fixed a issue where the status icon wouldn't show the remaining amount of time.
-Fixed a issue where players under this status wouldn't beable to see how much their
-healed when healed by other players.
=Documents
*Updated the 2011 Update Questions document.